Gearhead RPG Wikia
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Damage Effects[]

Damage Effects (also known as Attack Attributes) are special features that some weapons, grenades and ammunition types have. The likelihood of a damage effect occurring in personal combat depends on the attacker's weapon skill (appropriate to the weapon type) and the target's Resistance skill (or Electronic Warfare skill for mecha). They are:

Status Effects[]

Status Effects are obtained as a result of weapon Damage Effects, as well as cyberware malfunction and combat injuries.

Battle damage[]

Cyber side-effects[]

Permanent injuries[]

Affected target material[]

EFFECT                 METAL   MEAT    BIOTECH
----------------------------------------------
Poison                 False   True    False
Burn                   True    True    True
Regen                  False   True    True
Stoned                 False   True    False
Haywire                True    False   False
Rust                   True    False   False
Stun                   False   True    True
Sickness               False   True    False
Inhuman Visage         False   False   False
Twitchy Hands          False   False   False
Depression             False   False   False
Rejection              False   False   False
Body Aches             False   False   False
Anemia                 False   False   False
Irrational Anger       False   False   False
Neural Lag             False   False   False
Major Neural Failure   False   False   False
Cerebrospinal Shock    False   False   False
Toxic Leakage          False   False   False
Shutdown               False   False   False
Half-Blinded           False   False   False
Spinal Injury          False   False   False
Torn Ligaments         False   False   False
Crushed Bones          False   False   False
Heart Injury           False   False   False

Affected stats[]

                       Reflex  Body    Speed   Percept Craft   Ego     Knowl   Charm
------------------------------------------------------------------------------------
Poison                  0       0       0       0       0       0       0       0
Burn                    0       0       0       0       0       0       0       0
Regen                   0       0       0       0       0       0       0       0
Stoned                  0       0       0       0       0       0       0       0
Haywire                 0       0       0       0       0       0       0       0
Rust                    0       0       0       0       0       0       0       0
Stun                    0       0      -5       0       0       0       0       0
Sickness               -2      -2      -2      -2      -2      -2      -2      -2
Inhuman Visage          0       0       0       0       0       0       0      -5
Twitchy Hands           0       0       0       0      -5       0       0       0
Depression              0       0       0       0       0       0       0      -2
Rejection               0       0       0       0       0       0       0       0
Body Aches             -5       0       0       0       0       0       0       0
Anemia                  0       0       0       0       0       0       0       0
Irrational Anger        0       0       0       0       0       0       0       0
Neural Lag              0       0      -5       0       0       0       0       0
Major Neural Failure   -5       0      -6      -5      -3      -5      -1      -7
Cerebrospinal Shock     0       0       0       0       0       0       0       0
Toxic Leak              0       0       0       0       0       0       0       0
Shutdown                0       0       0       0       0       0       0       0
Blinded in one eye      0       0       0      -7       0       2       0       0
Spinal Injury          -2      -4      -3       0       0       0       0       0
Torn Ligaments         -5      -2      -2       0       0       0       0       0
Crushed Bones          -3      -3      -4       0      -2       0       0       0
Heart Injury           -2      -5      -2       0       0      -2       0       0

Resistance difficulty and repair/healing difficulty[]

                       ResistTarget    RepSkill        RepCost
--------------------------------------------------------------
Poison                 12              16                 10
Burn                    6              23                  5
Regen                   0               0                  0
Stoned                  0               0                  0
Haywire                 0              15                 15
Rust                   10              15                100
Stun                    4              20                  1
Sickness               20              16                 20
Inhuman Visage          0              16                 60
Twitchy Hands           0              16                 50
Depression              0              16                 75
Rejection               0              16                100
Body Aches              0              16                120
Anemia                  0              16                150
Irrational Anger        0              16                500
Neural Lag              0              16               1500
Major Neural Failure    0              16               2000
Cerebrospinal Shock     0              16               3000
Toxic Leakage           0              16               4500
Shutdown                0              16              10000
Half-Blinded            0               0                  0
Spinal Injury           0               0                  0
Torn Ligaments          0               0                  0
Crushed Bones           0               0                  0
Heart Injury            0               0                  0
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