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Body Parts Edit

See Modules.

Ranged Weapons & Ammunition Edit

Definitions

  • Name: Item name
  • DC: Damage class, 3 x DC to calculate damage. Eg: Autogun is DC 2 so it does 6 damage.
  • RNG: Range in squares/meters
  • ACC: Accuracy bonus/penalty
  • SPD: Speed, higher means
  • BV: Burst Value, how many bullets are fired per pull of the trigger.
  • MAG: Magazine size
  • DP: Damage points, how durable the item is
  • kg/t: Weapon's mass.
  • PV: Point Value, determines item cost both in shops and for hostile NPCs equipping themselves.
  • Effects: Special damage effects of the weapon

Ranged - Ballistic Edit

Name DC RNG ACC SPD BV MAG ARC DP kg/t PV Effects
Mech Cannon16403050F90162.4t7840NONE
Autocannon105 03020F180106.0t17150NONE
Gauss Rifle121001016F90126.5t13600NONE
Heavy Gauss Rifle241202010F90249.0t81100NONE
Heavy Autocannon65 -11360F90600NONE
Heavy Gauss Cannon18911018F90189.5t22450NONE
Railgun86025100F18086.0t44800NONE
Heavy Railgun16702460F180166.5t114650NONE
Thugg Cannon 8 2 +1 3 0 36 F180 8 1.0t 2820 NONE
Light Autocannon34 -134200F90300NONE
Light Cannon41 02024F90200.2t790NONE
Machine Gun12 -22550F90253.0t6650NONE
Chain Gun 1 1 0 3 5 50 360 1 0.5t 585 NONE
Phalanx Cannon06 -20780F90000SCATTER
Rail Rifle851308F9085.0t16450NONE
Smoke Launcher550205F9052.5t3850SMOKE BLAST 3
Very Heavy Autocannon07 -11340F90000NONE
Vulcan Cannon03 -20780F90000NONE
Vulcan Interceptor 5 3 -2 2 8 80 F180 5 4.5t 80175 INTERCEPT
Machine Cannon 4 6 0 2 4 60 F90 4 4.5t 18200 NONE
Repeater Cannon6000130F90600NONE
Shaka Cannon9502015F9095.0t9900NONE
Breaker Cannon 10 8 0 2 0 12 F90 10 5.5t 15750 ARMORPIERCING HYPER
Battle Cannon 5 7 -1 3 4 60 F90 5 3.0t 51550 ARMORPIERCING ANTIAIR
Monster Assault Cannon 22 5 -2 1 5 50 F90 24 12.5t 113800 SWARM
Anti-Mecha Cannon 3 6 -1 2 4 40 360 3 3.5t 18425 SWARM
Massdriver
Heavy Massdriver 24 12 0 1 0 10 360 24 13.0t 66675 ANTIAIR BRUTAL SCATTER

Ranged - Beam GunsEdit

Name DC RNG ACC SPD BV DP kg/t PV Effects
Combat Laser 5 3 +1 3 0 125 2.5t 23625
Heavy Particle Cannon 6 8 +1 2 0 150 3.0t 72900 OVERLOAD ANTIAIR
Heavy Phase Cannon 25 8 0 1 0 650 12.5t 168750 ARMORPIERCING
Laser Cannon 10 5 +1 3 0 250 4.0t 74950
Medium Laser 5 3 +1 2 0 125 2.5t 16875
Mining Laser 7 4 -1 1 0 175 4.0t 12525
Particle Cannon 2 7 +1 3 0 50 1.0t 30600 OVERLOAD ANTIAIR
Phase Cannon 8 12 0 2 0 200 4.0t 126000 ARMORPIERCING
Point Cannon 5 3 +1 1 0 125 2.5t 25300 INTERCEPT
Superheavy Particle Cannon 13 9 0 1 0 325 6.5t 86850 OVERLOAD ANTIAIR
AM Beamgun 1 2 0 2 5 25 0.5t 22500 INTERCEPT
Storm Pistol 5 5 +1 2 5 125 2.5t 94500
Starburst Rifle 7 8 +3 2 0 175 3.5t 63000
Plasma Rifle 5 6 +1 2 3 125 2.5t 67500
Pulse Rifle 1 4 +1 6 3 25 0.5t 26325
Scourge Laser Cannon 4 6 +1 2 0 100 2.0t 21600
Plasma Core Cannon 15 6 +1 1 0 375 7.5t 3341250 BRUTAL HYPER

Missiles and RocketsEdit

Name DC RNG ACC SPD BV MAG kg/t PV Effects
Missile Pod 3 2 0 1 0 16 0.2t 1205
Heavy Rocket Pod 14 13 -1 2 0 12 1.0t
Rocket Launcher 9 7 0 1 0 3 1.0t 4525
Swarm Missiles 2 8 0 2 0 20 1.0t 14000 SWARM

Light Nuclear Missiles

20 15 0 1 0 1 1.0t 4041000 BLAST 3 HYPER HAYWIRE
Drone Launcher 10 6 0 2 0 3 1.0t 8400 DRONE
Gajira Heavy Missiles 15 10 0 2 0 3 1.0t 18900
Haywire Missiles 4 10 2 2 0 8 1.0t 45150 HAYWIRE ANTIAIR
Incendiary Missiles 5 8 0 2 0 12 1.5t 31500 SWARM BURN
Light Rockets 1 6 -2 2 0 16 1.0t 7150
Long Range Missiles 2 7 0 1 0 40 2.0t 15100
Superheavy Missiles 10 10 2 2 0 1 1.0t 70550 BLAST 5 BRUTAL
Heavy Missiles 5 6 0 2 0 24 2.5t 50400 SWARM
Hellfire Rocket Pack 3 6 -1 2 0 60 4.0t 127000 BURN SWARM
Leveler Missiles 20 9 0 2 0 2 1.0t 23100 BLAST 1
Plasma Missiles 2 10 0 2 0 100 4.5t 126000 SWARM

Grenades Edit

Melee Edit

Standard Melee Weapons Edit

Name DC RNG ACC SPD DP kg/t PV Effects
Axe80 -10800NONE
Knife20 +13200NONE
Mace700170.7t290NONE
Pick-Axe160 +12147.0t5875NONE
Sword5000500NONE
War-Hammer100001000NONE
Naginata 18 2 0 1 16 8.0t 3675 EXTEND
Ion Sabre 13 0 +1 2 10 2.5t 16800 ARMORPIERCING OVERLOAD
Trident 13 2 +2 3 10 5.0t 33600 EXTEND RETURN THROWN
Dueling Lance 9 0 0 2 7 2.0t 2925
Rapier 7 0 2 2 4 2.0t 1950

Energy Melee WeaponsEdit

Name DC RNG ACC SPD DP kg/t PV Effects
Golden Axe 23 2 +2 2 10 3.0t 308000 EXTEND THROWN RETURN HAYWIRE
Nova Scythe 23 2 +2 3 10 3.5t 97000 ARMORPIERCING EXTEND
Double Lance 15 2 0 2 6 3.0t 15125 EXTEND
Plasma Lance 9 0 0 2 3 0.5t 7500
Thermal Axe 15 0 0 1 8 4.0t 9925
Beam Lash 11 0 +2 2 4 0.5t 77000 FLAIL
Beam Sabre 8 0 +1 2 3 0.5t 7500
Nova Sword 15 0 +1 3 6 0.5t 25200

Armor & Shields Edit

Mecha ArmorEdit

Mecha ShieldsEdit

Miscellaneous Edit

Movement SystemsEdit

ElectronicsEdit

See AlsoEdit