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NPC is an acronym for non-player character. The term is commonly used in role-playing games to refer to characters that the player's character(s) interact with, but who are not controlled by the player. In GearHead, an NPC is defined by his archetype, character gear and persona, which determine the characteristics of the NPC and how they can interact with the player.

NPC ArchetypesEdit

Named NPCsEdit